FINISHED 破晓之锋| Delay 0:10 | ID 36167 | 09.04.2026 14:50 | View Match →
WINNER
17259
要打就来
0 : 0
series
WINNER
误闯天家
28160
VS

Draft Analysis: 要打就来 vs 误闯天家

误闯天家 pulled off a major upset — 要打就来 had a commanding draft advantage (+879) but couldn't convert it. A clear case of execution beating the numbers.

要打就来 fields a noticeably stronger squad by leaderboard rank (★17259 vs ★28160), giving them a tangible individual skill advantage heading into this match.

From a hero matchup standpoint, 要打就来 has a commanding draft advantage (+879). Their heroes are statistically favoured across the majority of matchup cells, making this a very lopsided draft on paper.

要打就来
Queen of Pain +615

Dominant counter — statistically beats every hero in the opposing lineup.

Weaver +513

Dominant counter — statistically beats every hero in the opposing lineup.

Jakiro -34

Roughly even.

Rubick -53

Roughly even.

Tidehunter -162

Faces resistance from the opposing draft.

误闯天家
Tusk +75

Roughly even.

Outworld Destroyer -33

Roughly even.

Razor -34

Roughly even.

Venomancer -223

Faces resistance from the opposing draft.

Batrider -664

Difficult matchup — countered by most heroes in the opposing lineup.